blog.xeriko.net
Alternative mesh bodies: The good and the other ones - xeriko's attic
When it comes to appearances in SL, it’s always been easier for me to assume something akin to what my RL counterpart is also familiar with. Surely it’s not the same for everyone but, for me, it works just fine. That’s why I’ve stuck to a human-inspired form rather than any other possibility. That’s also why I’ve tended towards slender…