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A short essay on disappearance
Narcissism has been killing us for years. Us, and our SL. We all blame SL and LL every time we have to face a lagfest in any sim where an event is taking place. We all want to get in at once. Of course, we can’t wait to be the first to own a piece…
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2013, a review
At the end of the long road of a “dreadful” 2013 and nearing the coming of 2014, I can say it’s been a cool period, at least in my SL. It’s been far from perfect, but cool nonetheless. It hasn’t been a year of innovations or new discoveries, but several significant changes has taken place.…
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Square metered disadvantage
Second Life’s business model relies –basically– in selling virtual land based on square meters. It’s size what matters to the Lab, not land capacity, which, from my point of view, would be a more practical scale because it tells you how many items you can rezz in a lot and probably how much resources you…